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By Joliz Cedeño Curtis High School Global Kids Leaders have had a busy couple of weeks at the NYC Haunts program in collaboration with the St. George Library. At their first session youth were introduced to the program by play-testing the NYC Haunts game created...

By Barry Joseph When we began the badge development process at Global Kids, we focused heavily on "global"-badges, which is to say badges which could work across the institution. We looked at our organizational Outcomes & Indicators, and developed a process for analyzing nearly four...

By Joliz Cedeño ​In a recent blog post, Henry Jenkins shared a video from a dance party event he participated in with Global Kids Leaders in Second Life back in 2006. “This is how my avatar looked when I was at MIT, partying up with...

By Barry Joseph Devon and I walked around Wingate High School to find a good place for a new geocache. The area around the school is a geocaching deadzone - there is NOTHING around for blocks and blocks. To show the youth what geocaching...

By Juan Rubio Global Kids youth leaders from Create to Learn at Wingate School for Human Rights and School for Democracy and Leadership, visited the GK offices to present their game idea to First Playable designers and other Global...

By Barry Joseph​ This past week has been a veritable badge-a-palooza. The only reason we had four separate badge meetings was because the fifth was postponed for a week when an earlier meeting ran over.  Phew!Global Kids' Youth Badge Advisory​Last Thursday, Daria and I...

By Juan Rubio Global Kids Youth Leaders launched the location based game they created using the platform ARIS. The game is the first on a series of games developed in collaboration with The New York Public Library and as part of the NYC Haunts program. The game which takes...

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